NarraScope 2022 was an online-only event that supports interactive narrative, adventure games, and interactive fiction by bringing together writers, developers, and players.
NarraScope 2022 took place on the Gather platform. For information on using Gather, please see our accessibility page.
NarraScope first took place in 2019, live at MIT. In 2020, Narrascope was fully online, and for 2021 we skipped a year. Our conference aims to be a place for everyone interested in narrative games to hang out, exchange ideas and get inspired. We do this through a broad selection of talks, keynote speakers, discussions and workshops.
Subjects vary from interactive fiction tools to writing best practices and everything in between; previous talks had titles like 'Writing Gender in Historical Narratives', 'Shaping Your Story with Emotional Intelligence' and 'Adapting Film’s Techniques for Nonlinear Stories', to give you a bit of an idea. The NarraScope History site lists everything we did over the past years.
NarraScope online in 2020
View the 2020 siteJoin the NarraScope Discord! This is a chat forum for NarraScope attendees and those interested in our events. We intend to keep the Discord running all year.
Questions, comments, suggestions about how NarraScope is running? Feel free to contact narrascope@narrascope.org. Thank you for any feedback.
For upcoming details and announcements, please join our mailing list! Or follow @narrascope on Twitter or Facebook if that’s your thing.
NarraScope is hosted by the Interactive Fiction Technology Foundation. It is funded by the donations of IF supporters like you.
NarraScope celebrates the diverse voices of game design. We aim to create a safe, welcoming, and accountable space for all participants.